Introduction:
Making your first game is exciting — and full of pitfalls. Here’s how to avoid the most common ones.
Mistakes Include:
- Starting too big
- Ignoring the importance of feedback
- Underestimating game testing
- Over-focusing on visuals too early
- Not marketing the game at all
Tips to Avoid:
- Start with small, achievable projects
- Playtest regularly
- Focus on fun, not fancy graphics
- Learn from other indie successes